Evimeria

Evimeria is a planet in which several races and civilizations struggled for survival. It is part of a star system composed by 10 planets which orbited a single star. In order of first to last:


 * 1) Kurz, the blazing world
 * 2) Vulkan
 * 3) Caelum
 * 4) Evimeria orbited by two moons, Morrslieb and Mannslieb
 * 5) Verdra
 * 6) Lokratia
 * 7) Obscuria
 * 8) 
 * 9) 
 * 10) 

The Endless changed the original orbit of Evimeria, bringing it closer to the sun. This created a more temperate climate, more suitable for the development and survival of complex life.

Later the Endless also built two unknown megastructures: one is confirmed to be on the North Pole and the other one is located on the South Pole. These complex devices eventually malfunctioned and the forces of Chaos erupted through them.

Geography
Evimeria is geographically divided by large oceans and huge mountain ranges. The following is a description along an Altwelt-perspective. You can follow all details in the map above.

North
Situated between the Old World and the Northern Chaos Wastes were the following regions:
 * The northern Chaos Wastes surrounded the North Pole and its stellar gate. A largely frozen land, it was covered with ice in the far north which gradually gave way to tundra and large plains. The homeland of countless barbarian human tribes who eyed their softer southern neighbours with greed, malice and hatred.
 * The Troll Country, located between Kislev and the Chaos Wastes.
 * Norsca, a peninsula situated in the north of the Old World. Its inhabitants, the Norse were culturally closer to their northern neighbours, and while some of the tribes trade with the civilised southern neighbours, they also would carry out countless seaborne raids and, more rarely, even full-fledged invasions against the nations of the Old World.
 * Albion, an island lying to the west of Norsca.

Centre
The Old World, home of several civilised human nations.
 * Kislev, a proud realm located on the northern edge of the Old World, allied with the Empire.
 * The Empire, the most powerful nation of the Old World. A bastion of civilisation it had several outside threats but also hidden internal foes.
 * The Grey Mountains separated the Empire on the east from Bretonnia on the west. They belonged to no nation in particular, and are a haven for bandits, Dwarfs, and some tribes of Orcs and Goblins.
 * The Wasteland was located north of the Grey Mountains, between the Empire and Bretonnia, creating a natural buffer-state. The greatest mercantile power of the Old World.
 * Bretonnia, a land of chivalry and honour, it is the second most powerful nation of the Old World.
 * In the south of Bretonnia and technically a part of this kingdom, the Forest of Loren is de facto an independent nation and the homeland of the Wood Elves.
 * Tilea, land of several competing city-states, trade and mercenaries.
 * Estalia, west of Tilea and south of Bretonnia, it is also divided in several city-states.
 * The Vaults, an inhospitable highland located between The Empire, Bretonnia, Tilea and the Border Princes belonging to none of them.

South
At the southern border of the Old World are: Located south of the Old World:
 * The Black Mountains who formed the southern border of the Empire.
 * South of the Black Mountains were the Border Princes, disputed between human colonists and the Greenskin hordes.
 * Further south were the Badlands, where the Orcs and the Goblins ruled supreme and battled amongst themselves.
 * Araby, located south, south-west of the Old World, this land was largely a huge desert. Several oases harboured several city-states and nomadic tribes.
 * Nehekhara, or the Land of the Dead; east of Araby, south of the Badlands.
 * South of Araby and of the Land of the Dead lied the Southlands. Largely covered in impenetrable jungles, which hid the city of Zlatlan.

West
West of the Old World is the Great Ocean Located beyond the Great Ocean is the New World:
 * In the middle of this ocean lay the island Ulthuan, homeland of the High Elves.
 * The northern realm of Naggaroth, homeland of the Dark Elves.
 * Southern Lustria, homeland of the Lizardmen, is covered by humid and impenetrable jungles.

East
The Worlds Edge Mountains formed a clear eastern border of the Old World and are the ancient homeland of the Dwarfs. East of these mountains are:
 * The Dark Lands, home of several Orc and Goblin tribes, it also harboured the nation of the Chaos Dwarfs.
 * Further east were the Mountains of Mourn which contained several Ogre Kingdoms.
 * South of the Mountains of Mourn are the Dragon Isles.

Far East
East of the Mountains of Mourn are:
 * The Ancient Giant Lands
 * The Ogre Homelands
 * Cathay, a large human empire
 * The kingdoms of Ind
 * The Hinterlands of Khuresh
 * East of Cathay is the island of Nippon
 * South of the island of Nippon are the Lost Isles of Ethlis

Far South
At the extreme south, surrounding the South Pole, are the Southern Wastes. Harbouring countless tribes of Beastmen, it was thankfully separated from all other continents by the sea.